I-EDG iwine isihloko sayo yonke inethiwekhi ebilayo, i-E-Sports ayigqamile nje.

Kule mpelasonto, kunezinto ezimbili embuthanweni wabangane.Eyodwa ukupholisa nokukhithika enyakatho, kanti eyesibili i-EDG ewina umqhudelwano.I-EDG yaseChina yehlule i-DK yaseNingizimu Korea ngo 3-2 ukuze idle umhlanganiso we-League of Legends S11.
Okuhambisana nobuqhawe, ukuhalalisa okuvela endaweni yokulala yasenyuvesi, kanye neziqubulo ezihlangene zokuhalalisa emsakazweni obukhoma …… Lezi zigcawu ezijabulisayo zasabalala zisuka ezinkundleni zokuxhumana ziye emazweni angaphandle, ukuze abantu bangakwazi ukuzibamba babukele umdlalo.Ukuxokozela.Imboni ye-E-Sports ayisagcini nje “ukudlala imidlalo” njengoba umphakathi ukubheka ngayo, kodwa isikhule yaba uphawu olukhethekile lwamasiko ezingqondweni zabantu abasha ngemva kokuqondwa kabi kusukela ekuqaleni.
Isihloko esishisayo esiseqophelweni eliphezulu kanye nemali ezuzisa kakhulu yemiklomelo sekuphinde kwagxilisa ukunaka kwabantu ethalenteni le-E-Sports.Umbiko onesihloko esithi “2021 Big Data Report on Employment of High-End Talent in E-Sports” ubonisa ukuthi kusukela ngoJanuwari kuya ku-August 2021, isilinganiso somholo wonyaka wamathalente aphakathi nendawo kuya phezulu kwa-E-Sports sasingu-$216,000, okwesibili kuphela imboni yezezimali, eyaziwa ngamaholo ayo aphezulu (233,800) yuan).Kodwa-ke, iningi lamathalente e-E-Sports angaphandle kombuthano ngabadlali be-E-Sports abasezingeni eliphezulu, amabhonasi abo kanye ne-aura evame ukusebenza njengelebula lokuqala abantu abaqaphela ngalo odokotela be-E-Sports.Ngaphandle kwabadlali abaphambili, ingabe amaholo amaphakathi abasebenzi be-E-Sports aphakeme futhi sinjani isimo sabo sokusinda?Kuthiwani ngeqeqebana lokuqala labadla izinkalankala ngemva kokuphothula iziqu zokuqala ze-E-Sports?
Idatha ikhombisa ukuthi imali etholwa yimboni yemidlalo yaseChina izofinyelela ku-278.6 billion yuan ngo-2020, futhi imali engenayo yaphesheya izodlula izigidigidi eziyi-100 okokuqala ngqa.Amakhono e-E-Sports adingeka kakhulu.Amakolishi amaningi namanyuvesi avule ama-majors ahlobene ne-E-Sports.NgoSepthemba 2016, uMnyango wezeMfundo wakhipha isaziso, esidinga amanyuvesi ukuthi engeze iziqu ze-“E-Sports sports and management” emicimbini yezemidlalo.
Iqoqo lokuqala labafundi abaphothule izifundo ze-E-Sports kulo nyaka.Kuyaqondakala ukuthi iningi labo “ngeke likhathazeke ngokuthi lizoshonaphi”.NgoJuni kulo nyaka, i-E-Sports yokuqala yathweswa iziqu eNanjing Media College, futhi kuze kube manje izinga lokuqashwa selifinyelele ku-94.5%.U-62% wabafundi wenza imisebenzi ehlobene ne-E-Sports, okuhlanganisa amakilabhu e-E-Sports, izinkampani ezikhiqiza imidlalo, izinkampani ezisebenza imicimbi, njll.

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Isikhathi sokuthumela: Aug-08-2021
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